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Earth 2.0: Regenesis - Short Film

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Artwork In brief

What if AI could reconstruct Earth, crafting every intricate detail, pixel by pixel? “Earth 2.0: Regenesis” envisions this very possibility—a world where the natural and artificial blend seamlessly to create the cinematic and emotionally immersive experiences that audiences increasingly seek. While this concept may sound like science fiction, it’s not as distant as it appears. Leading tech companies like Meta and Google are making significant strides in virtual reality and AI-based world modeling. The latest AI image and video generators produce results nearly indistinguishable from reality, and VR glasses, which enhance the sense of immersion, are rapidly gaining popularity.

This film itself—crafted using the latest AI technologies—showcases just how far AI has come in world-building. The advancements in AI video generation tools in 2024 have been nothing short of remarkable. Unlike earlier models that rendered frame by frame, today’s AI systems understand the physics, relationships, and complexity involved in constructing entire environments. For instance, Runway ML’s latest Gen-3 model can plan a scene’s environment before animating it, allowing it to simulate future events and interactions within that space. Video generators have already started modeling entire worlds behind the scenes. Moreover, some companies in this space, such as WorldLabs, are even more ambitious, aiming to build fully explore-ready worlds for users to perceive and interact with, powered by ”large world models,” which could be “the next thing” beyond today’s large language models (LLMs) like ChatGPT.

The film continues themes from my earlier work Supercharged Reality XL (2023), where I explored how our entertainment-driven culture views nature through a ’cinematic lens’—via HDR-enhanced smartphones, image filters, and stunning drone flythroughs. As a result, pure reality no longer seems to satisfy many of us. The logical next step in this trajectory would be the creation of fully simulated worlds—more captivating, emotionally satisfying, and pleasing to the senses than reality itself. How soon will we reach a point where simulated experiences surpass the real world in every way? And what happens if we collectively decide that simulations are more worth living than real life?

Music by Orchestra Impossible.